Garrys Mod V140713

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V140713

Overview: ========= Garry's Mod is a physics sandbox. Unlike regular games there aren't any predefined aims or goals. We give you the tools and leave you to play. You spawn objects and weld them together to create your own contraptions - whether that's a car, a rocket, a catapult or something that doesn't have a name yet - that's up to you. If you're not too great at construction - don't worry!

You can place a variety of characters in silly positions. System Requirements: ==================== Minimum: Supported OS: Windows 7 32/64-bit / Vista 32/64 / XP Processor: Pentium 4 3.0GHz Memory: 1 GB for XP / 2GB for Vista Graphics: DirectX 9 compatible video card with 128 MB, Shader model 2.0. ATI X800, NVidia 6600 or better Hard Drive: At least 13 GB of free space Sound Card: DirectX 9.0c compatible sound card Recommended: Supported OS: Windows 7 32/64-bit / Vista 32/64 / XP Processor: Intel core 2 duo 2.4GHz Memory: 1 GB for XP / 2GB for Vista Graphics: DirectX 9 compatible video card with Shader model 3.0. NVidia 7600, ATI X1600 or better Hard Drive: At least 13 GB of free space Sound Card: DirectX 9.0c compatible sound card Installation: ============= To install game use: Setup.exe After installing we are recommend download and install content pack: Update Game Support: ==================== If you need udpating game run: Gmod_Updater.exe. And thats all - complete:) Current Version: ================ Protocol version 24 Exe version 14.07.10 (garrysmod) Exe build: 20:55:48 Jun 17 2014 (5692) (4000).

Started as a mod for Half-Life, now it’s got its own full life. Building and editing maps turned out to be no less fun than killing each other on premade maps. So now this mod is a game by itself, encouraging more and more players to use their creativity. It can even be called “metagame” because creating new add-ons and item collections for it has become a self-sufficient art. Builder’s Paradise Looking very close to Valve games like Half-Life, Garry’s Mod is not about passing through with a mission or reaching a certain goal.

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It’s about building your world using the game’s physics. Your main tool is Physics Gun. It is used to create the object you select, position it, rotate if necessary, and place on the map. Select it from the list and then aim and shoot to place it right there. Beware: if you place an object in an inappropriate place, it may behave unexpectedly, but according to physics. For example, put it in the midair, and it will fall down.

Another tool has a simple name of Tool Gun. It’s used for the transformation of objects or creating combinations. You can create interactive buttons, so the scene you build becomes more interactive.

The list of objects you can insert is really enormous. Some are imported from games based on the Source engine, and some have been created by players’ community and organized into collections.

There are NPC’s, ragdoll objects, various items or actions (like explosions). All of them can interact considering their parameters, and sometimes it’s very unexpected and even funny. Like the original games. GMod supports multiplayer mode. No wonder Garry’s Mod has become a platform for creating its own inner games and contests. The most prominent are Trouble in Terrorist Town (a Mafia-like game), Prop Hunt (virtual hide-and-seek), Hunger Games (a tribute to the famous series), and different role-playing game modes, from serious to parody, including DarkRP, PoliceRP, StarWarsRP and so on.